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Infiniminer Beta
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Devlog
Bulk Purchase Bug Fixed
September 18, 2025
by
Lucas Ballard
The bug with bulk purchases has been fixed as well as the progress bar properly displaying just how close you are to actually having the funds for such a bulk purchase. Not the best at math so I just...
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10x Button Bug
September 16, 2025
by
Lucas Ballard
I have found a bug with calculating 10 upgrades, at least for the output. It doesn't give you the same amount as purchasing a single upgrade 10 times. I'll be working on a fix soon...
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Save/Load Bug Fixed
September 12, 2025
by
Lucas Ballard
Well its been a minute (and I won't lie and say I didn't procrastinate on it), but the saving and loading of the game is now fixed. It should now save the game when you hit the save button and prestig...
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Save/Load Bug Identified
August 30, 2025
by
Lucas Ballard
I've identified a bug with the saving and loading system that results in it not actually saving all the values and not quite loading all of them as expected. I'm working on fixing it but it may be a f...
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Minor Bug Fix with Speed Upgrade
August 28, 2025
by
Lucas Ballard
Quick Bug Fix I forgot about a bug with the animation speed not actually resetting upon prestige. I have fixed that and it is in the current build. I'm not sure if that update will nuke save files, bu...
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Update Time!
August 28, 2025
by
Lucas Ballard
A new update is now live and ready to play! (Do be warned, your save might reset with this update, but it should be much easier to progress now!) What's new? New UI layout (Not final) New stats bar lo...
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Progress Update
August 28, 2025
by
Lucas Ballard
Little bit of a progress update (took a bit of procrastination break lol) - My upgrade buttons are now operating off of a command pattern setup - Each button has a progress bar to when you can afford...
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Update 1.0.5 - User Interface
July 30, 2025
by
Lucas Ballard
This latest update makes a major overhaul to the over all look of the game. I wasn't pleased with the more industrial look that was in the previous version so I went looking for a more fantasy style...
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