Update Time!


A new update is now live and ready to play!

(Do be warned, your save might reset with this update, but it should be much easier to progress now!)

What's new? 

  •  New UI layout (Not final)
    • New stats bar location
    • New location of the auto button
    • New location of the save and rest buttons
    • (I for now have removed the x100 option as it had a weird bug with number display that I didn't want to let stop me from releasing this build)
  • A solid price scaling system 
    • (numbers still not final, and would love feedback on it!)
  • A new end goal! 
    • (This doesn't trigger an end of game event yet, but should bottom to 0 and stay there if you reach it)
  • A prestige system!
    • (Hopefully this makes the goal actually obtainable, but this is draft 1 that has only been lightly tested. Again feedback always welcome!)
  • Enhancements to the save system
    • Now everything will stop when you save the game via the save button so you know for sure where you ended off. 
    • It still doesn't save on its own when you close the game, but getting a prestige will trigger a save event in the background.

There may be other things that I forgot about, but I think I hit the biggest items.

Let me know what you think!

Note:

  • I have noticed a bug with the UI scaling outside of the viewable window. I'm still investigating it, but thankfully it isn't hiding any information so all gameplay elements are still accessible 

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