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Really interesting idea and super well done for your first Godot game!

I think, personally, that the cursor could be better as simply a free cursor, instead of locked to the circular movement. It would make the aiming feel more intuitive, I think.

The only other issue I had was that I could not find the mouse (the grey reticle blended a little too much with the background.

Congratulations !!!!

Way to go Lucas !!!